If you use a desktop computer, you can always use the publishertopdf.com website to convert the.pub format into PDF. If you are an iPhone or iPad user, don’t despair, because there is a pretty neat solution for you, as well. Our latest mobile app allows you to convert.pub documents into PDF right on the device. Previous: Building out your app Chapter 6: Publishing your app. Now that we have a working app, we are ready to push it live to the world! Since the Ionic team already submitted the Todo app from this guide to the app store, chances are you’ll want to follow this chapter with a new app that you make on your own.
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Before you can get going with iOS development there are a couple of hardware requirements that you will need to satisfy. In this post, we’ll take a look at those requirements, discuss the various options for satisfying them and focus on the cheapest way to get started for those who want to develop iOS apps.
Minimum Requirements
I’m not going to beat around the bush. Bottom line is that if you want to get started with iOS application development you’re going to need (or at least have access to) a Mac and at it ideally will be running latest version of OS X.
If you’re a PC owner, you’re out of luck I’m afraid. The Xcode development tools are only available on OS X and there isn’t really a viable PC alternative at present. I guess it’s a marketing choice on Apples behalf but for now if you want to join the world of iOS developers it’s a really a Mac or nothing.
“The Mac Mini can be a great entry level solution but add a Thunderbolt Display and the costs start mounting.”
Development Hardware Options
![Need Need](/uploads/1/3/4/1/134153294/340105268.png)
So what does this mean if you haven’t already got a Mac and want to get started? Well, you have a few options.
The first is the Mac Mini. At around £399 / $499 at the time of writing, this is a pretty good option if you want to get started and already have a display kicking around that you can hook it up to. The down-side though is that if you haven’t, and you start adding the cost of one of Apple’s Thunderbolt Displays into the mix, you’re looking at another £899 / $999 at the time of writing and the costs are mounting pretty rapidly.
The next option then is the iMac. A 21.5-inch iMac is available from £899 / $1099 and is a pretty good alternative to the Mac Mini / Thunderbolt Display combo and is around £300 / $300 cheaper. Air drop an app from mac to ipad. It definitely gets around the problem of having to buy a separate screen and if you’re looking for a desktop solution this is probably your best bet.
For those looking for a more mobile alternative though (such as for coding in front of the TV – yes I admit I do that sometimes), you’ve really got a choice between the Macbook, MacBook Air and the MacBook Pro. The entry level MacBook is $1299 / £1049, an 11-inch Macbook Air is available from around £749 / $899 and a 13-inch MacBook Pro is a little more expensive at £999 / $1299. My preference out of these would be the 13-inch MacBook Pro though. All of them are viable alternatives but the one thing I have learnt is that Xcode loves screen real-estate so where possible I’d go for the biggest screen you can afford.
“The iMac is perfect for those who don’t mind being bound to the desktop.”
iOS Device Options
In terms of the iOS Device side of things, the picture is a little more rosy.
When it comes to iOS devices, you can start developing for iOS without owning an iOS device at all.
The Xcode development tools come with an iOS Simulator that allows you to simulate an iOS device right-there on your desktop. This is great option for both novices and professionals alike but it does have it’s limitations and experience has proven that it is simply no substitute for being able to run your applications on a real iOS device.
With this in mind I’d recommend that you try to get your hands on an iPhone or iPad as soon as you can. In my opinion it’s really an essential purchase in the long-term, especially if you are going to develop applications for the App Store. Depending on your needs though, you might not need the latest and greatest piece of Apple hardware and if your just getting started, my tip would be to keep an eye out on on eBay or Craigslist, especially when Apple releases a new revision of their iOS hardware. You’ll often find people selling off their devices as they upgrade and it can be a great way of picking up an inexpensive iOS Device to use for development.
Worst case though, if your budget really can’t stretch to an iOS device at the moment (especially if you’re having to splash out for a new Mac), don’t worry too much and please don’t be put off. As I’ve mentioned previously, you can still get started with Swift and iOS Development with an Intel-based Mac and the iOS Simulator. The important thing, as with many things, is overcoming inertia and getting started.
“For a more mobile development platform, the Macbook Pro is probably your best bet but try to go for as much screen real-estate as you can afford.”
You probably won’t need an iOS device immediately anyway, especially if you’re new to the platform, so my approach would be to start learning Swift (this blog will help you with that) and in the mean time save up and buy an iOS device when your finances allow. Trust me, you’ll want one once you start writing apps of your own. There’s nothing quite like pulling out your iOS device and showing your friends your latest creation!
Summary
In this post we looked at the minimum hardware requirement for getting started with iOS development – an Intel-based Mac ideally running the latest version of OS X. We looked at the options available for meeting this requirement and also took a look at the need to have an iOS Device upon which to run and test your software. For many, the hardware entry barrier can seem high, but if you can stretch to it, you will have all the hardware you need to develop and distribute an app to millions of potential customers around the world. Now isn’t that a price worth paying?
With Pages, you can create a book, then publish it directly to the store in Apple Books. You can customize your book during the publishing process: add a cover, set your price or offer it for free, add tags to specify age groups or subjects, set up a pre-order, customize availability by date and country or region, and more. You can also update an already submitted book.
Here's what you need
For Pages on your Apple device, here’s what you need:
![Mac Mac](/uploads/1/3/4/1/134153294/295203550.jpg)
- A Mac with macOS High Sierra and Pages 7.3 or later
- An iPhone or iPad with iOS 11 or later, or an iPad with iPadOS and Pages 4.3 or later
- An iTunes Connect account for Apple Books
For Pages online at iCloud.com, here's what you need:
- Safari 9.1.3 or later, or Google Chrome for your Mac
- Microsoft Edge or Google Chrome for your Windows PC
- An iTunes Connect account for Apple Books
Prepare to publish your book
Tvalb app for mac. Before you publish your book, check this list to make sure your book is ready to be published.
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- Use paragraph styles in your Pages document, so your book formats correctly when published.
- Save your book in the Pages folder in iCloud Drive. If you’re not using iCloud Drive, set up iCloud on all of your devices and turn on iCloud Drive.
- Get your cover image ready* or plan to use the first page as the cover. If you plan to publish with Pages on an iPhone or iPad, save the image in iCloud Drive.
- To submit your book successfully, review the submission checklist in the Apple Books Publisher User Guide before you try to publish.
- If your book contains HEVC videos, convert the videos before you publish.
* A cover image must be in PNG or JPEG format, and must be at least 1400 pixels on its shortest side.
Publish your book
To publish your book, open your document in Pages, provide seller and version information, enter book information, preview and upload your book, then finalize your submission.
Open your document in Pages
- Open the Pages document that you want to publish as a book.
- On iPad or iPhone, tap the More button , then tap Publish to Apple Books.
On Mac, choose File > Publish to Apple Books.
Online at iCloud.com, click the Tools button , then choose Publish to Apple Books. - Tap or click Continue, then sign in to iTunes Connect. If you've never signed in, on Mac click Create iTunes Connect Account. On an iPad, iPhone, or online at iCloud.com, sign up for an account.
- Tap or click Continue. Beyond this step, any changes you make to the Pages document won't appear in the published book. If you need to stop the publishing flow and make changes to the Pages document, just close the publishing window.
Provide seller and version information
Mac shortcut quit app. Next, choose the seller of the book and the version:
- If your iTunes Connect account has more than one seller, tap or click the Seller pop-up menu, then choose a seller. All those listed in your iTunes Connect account appear in the menu—choose any as the seller.
- If you’re publishing this book for the first time, select 'This is a new book.' You can also update a previously submitted book.
- Click Continue.
Provide book information
After you provide seller and version information, you can choose a layout type for your book and enter other information about your book. Not every field is required, but many fields can help readers find your book in the Book Store. Here are some tips about the options on this page:
- If your Pages document is a word-processing document, choose a layout for your book. Choose Reflowable for a book that has mostly text, like a novel. In a Reflowable layout, content reflows to accommodate different devices and orientations, and readers can adjust the font size. Choose Fixed for image-heavy or multi-column documents.
- To add a subtitle or a series name, in the Title section click the Add button . If you're not using a subtitle or series name, click the Remove button to remove the field.
- To add additional roles such as Editor, Illustrated by, Narrated by, and more, tap or click the Add button in the Author section, click the Author pop-up menu, choose a role, then enter a name.
- To help readers find your book, choose a subject category that best describes the content of your book. You can add additional categories, but Apple Books uses the first three categories you chose.
- If your book is for minors, set an interest age. Or tap or click the Interest Age pop-up menu and choose one of the school grade options:
- To set a minimum grade, set the first option only.
- To set a maximum grade, set the second option only.
- To set a grade range, set both options.
- To set a specific grade, set both options to the same grade.
- If your book is appropriate for adults only or is extremely violent, click the Contains Explicit Content pop-up menu and choose Yes.
- To set up a pre-order, tap or click the Pre-Order pop-up menu, then choose Yes. To upload your book now, click the Upload Book pop-up menu and choose Yes. After you upload your book, you’ll add pricing, territory information, and pre-order details in iTunes Connect.*
When you're ready, click Continue. If errors appear, enter the required information, then click Continue again.
* Your book won’t be available in the Book Store until you add this information in iTunes Connect after uploading your book.
Preview and upload your book
After you enter your book information and click Continue, you can preview the book and sample EPUB files. The preview EPUB files open in the Books app.
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If you're publishing from Pages online at iCloud.com, the files download to the default download location on your computer.
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When you’re satisfied with your sample, click Upload.
Finalize your submission
After your book successfully uploads to Apple Books, click Go to iTunes Connect. In iTunes Connect, add pricing and territory information. If you set up a pre-order, add pre-order details.
While Apple Books reviews your submission, you’ll receive status updates via email. You can also check your book's review status at any time in the My Books section of your iTunes Connect account.
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Update a previously submitted book
Open the document and choose Publish to Apple Books. In the Seller screen, choose the update option, then create a new version number for the book. Add 'what’s new' text that describes what’s changed in the new version—this will appear with your book in the Book Store.
In the other publishing windows, most information will be pre-filled, though you can change most of the metadata or other options. For example, you can specify a new page range for your sample, add a new category for your book, and more.